Level 1
Starting NPC: Professor Temwiddle
Temwiddle asks you to buy a Student's Uniform. Find Tailor Nokar in the marketplace and get one for free.
Level 2
Starting NPC: Professor Temwiddle
Temwiddle sends you to see Spiritmaster Savi, who binds you and sends you to Coachman Rikzar.
Level 3
Starting NPC: Professor Temwiddle
Temwiddle wants you to collect two firefly wings. Go out of town and kill the various flies.
Level 4
Starting NPC: Professor Valespin
Valespin will make you a new staff if you bring him the following ingredients:
- Empty Bottle - Purchase from Merchant Guzzlewugs
- Small Metal Rod - Purchase from Merchant Samwe
- Snake Scale
- Rat Claw
Level 5
Starting NPC: Professor Temwiddle
Temwiddle sends you to get a Stunned Mindwhipper. Go out the west gate, and turn south. Run along the hill until you enter Klick'Anon (SW), you will see a beehive structure, surrounded by Mindwhippers (CONs red
). You may need to kill a few.
Level 7
Starting NPC: Professor Temwiddle
Buy 3 gold springs from the merchant above the water near the lava flow. Find the waysender; he sends you to Rivervale. Be sure you sign the coach here before you leave. Find the Earblowers; they live in the north part of town. Talk to Zale's wife; she thanks you for the springs, then tells you to go talk to Zale. Zale is located across the bridge not near any windmills. He asks you to kill a goblin burglar and get his staff back. Burglars con yellow and they drop different pieces of Zale's equipment, so it may take multiple kills to get this item. Return to Zale, he sends you back to Klik to see Temwiddle.
Level 10
Starting NPC: Professor Temwiddle
- Talk to Temwiddle; she sends you to Engineer Eagglefoot, who is in the laboratory on the lake. He says that he has lost his notebooks and sends you to find them. Talk to Temwiddle, she sends you to Covelbun Andelfoof and Diplomat Grabble; each has one.
The Covelbum Andelfoof quest:
- Find Covelbum Andelfoof in Klik-Anon; he will tell you that he gave the notebook to Spiritmaster Savi.
- Find Spiritmaster Savi in the brick house just before the bridges to leave Klik on the right.
- Savi needs a Chipped Snake Fang from a Moss Snake and Ink, which can be found in Klik in the bottom area, where the rogue merchants are.
- After you give her these things she will say that she cleaned off the notebook and will give it to you.
The Diplomat Grabble quest:
- To find Diplomat Grabble, go out of the west gate and travel down the road until you reach a village of elves. Diplomat Grabble will be in a tall building on the right.
- When you talk to him he will say that he had the notebook, but a huge red monster jumped him and he dropped it when he ran away. He tells you that the notebook should be inside the hive somewhere.
- To find the second notebook, go straight south until you reach a wasp hive. You may want to invis by the hive because the wasps will con red to you.
- To complete this quest you might need a level 10-12 group to help you reach the inside of the hive. Once you enter the hive, a message will pop up that you see a pile of papers and you rummage through it and find the second notebook.
- Return the page you found in the wasps’ nest to Diplomat Grabble; he will verify that it is the correct page.
- Once you have both notebooks, go back to the Engineer, who tells you to return to Temwiddle.
Level 13
Starting NPC: Professor Valespin
- Valespin sends you to find Model II PE (CONs yellow
) in the Rogue Clockworks and return to him the Mechanagic Fluid. Go out the eastern gate, head east to the mountains, travel southeast bypassing the mountains. Around the mountain bend, turn northeast to find the camp of Rogue Clockworks. Model II PE roam around here. You may need to kill a few to get Mechanagic Fluid. Also kill two of the rat clockworks for their tails. Kill, loot, return to Valespin.
- Valespin sends you to talk to Psova, located just north of the east gate.
- Psova sends you to obtain two mechanical rat tails from any clockwork that is a rat. Kill, loot, return to Psova.
- Psova sends you to find Camwe Gearcrafter (Rogue Clockworks SW), located south of her. You will find a small skeleton around some glowing stones with a monster named Camwe Gearcrafter. Kill, loot, return to Psova Camwe's scalpel.
Level 15
Starting NPC: Professor Valespin
- Talk to Teka Harnswoof (next to Master Minka). He sends you to talk to Psova, out the east gate along the mountains.
- Psova sends you to the clockwork village to kill a Patrol Droid XJ5 (CONs yellow
), kill, loot shield, return to Psova.
- Psova sends you to find Allister's journal. Go to Collenridge Cemetery, find the signpost, but you can't scan for it like a signpost. Walk up to it and read it; this will find the journal. To find the cemetery, go out the west gate of Klick, go west past the river, look for a building with undead all around. Be careful getting to the building; lots of reds and yellows in the area. Return to Psova.
- Psova sends you to Zale in Rivervale, give him the book, and he sends you to talk to his wife.
- Zale's wife sends you to kill a mushroom man, who drops a myconid stalk. Go out the east gate of Rivervale and head east to Kithcor Forest (E), kill, loot, return to Zale's wife. Return to Zale. Return to Psova.
- Psova sends you back to Teka Harnswoof.
Level 20
Quest NPC: Professor Temwiddle
- Talk to Professor Temwiddle in the Klik-Anon enchanters guild; he sends you to Snafizter. To find Snafizter: Coach to Fayspires and head west into the zone of Snafizter's House (SW). You'll see an observatory area on the top of a mountain range; continue west along this mountain until you come to a house with mechanical legs.
- Snafizter sends you to Merchant Bryant in Mordahim to buy Mordahim ore. To find Bryant: Coach to Mordahim; Bryant is in one of the houses on the same street that the coachman is. The ore costs 640 tunar. Return to Snafizter.
- Snafizter sends you to kill Prophet Grug (CONs darkblue
to WHT?), an Orc, located in the caves of The Druk. The Druk caves can be located by following the south road out of Fayspires. When you reach the bridge, follow the river south until it ends. The cave will be visible from the river's end. Prophet Grug is located at the bottom of the cave on the east side. Kill, loot mantle, return to Snafizter. Return to Professor Temwiddle.
- Professor Temwiddle sends you to Psova in Klick. To find Psova: Head out of the East Gate and make a sharp northeast turn along the mountain, follow the mountains until you come to what appears to be a mine shaft. Psova moves around a lot here.
- Psova sends you to Barley Sowers in Bobble-by-Water. Barley can be found farming in the city and across the bridge on the west side of the city.
- Barley sends you to find some Wailing Tree Root in order to make the Hollowed Shaft. The Wailing Tree is northwest of Barley Sowers in Green Rift (NE). When you enter the northern area of the Green Rift zone, you will see a LARGE tree in the distance! Head for that, invis yourself, and enter the underground passageway. You do not have to kill anything to get the root; you merely have to go north until you enter the second chamber. You'll get a message saying that you found some Wailing Tree Root. Avoid Root Spirits, as they are the only ones who can see through invisibility. When you enter the second chamber, walk around the wall until you get a popup asking if you would like to pull a root. Do so. Return to Barley. Return to Psova.
- Psova sends you to kill Unit 1 in Rogue Clockworks. Head east from Psova to Rogue Clockworks, get invis, and enter the Clockworks village. Unit 1 is towards the back in a house with two guards. Kill, loot power core, return to Professor Temwiddle.